The Path to Animation
This is a project I did in my free time to familiarize myself with some new software and workflows.
Creating this chicken character allowed me to experience some aspects of character animation that had previously been more theoretical for me. Although clearly far from perfect this was a great experience getting to know more of the full workflow rather than each specialization.
A little preview of the character.
The character has an idle animation, is able to walk, blending between movement cycles to run and jump too, as well as call certain behaviors such as pecking, and taking a dust bath.





