
This set of textures was for Almost Human Media, for their grant funded project showcasing college level concepts packaged within a more immersive and inviting inviting format than traditional lectures. These were made in close collaboration with Professor Kyle Summers, with the Department of Biology at ECU.
The species of frogs are not yet widely documented and different species are often nearly identical, but with the close collaboration I was able to lean on his extensive knowledge and make accurate depictions of each species with the limited reference material available.
In-Game Footage
These are the textures I made as they look in the release, with full environment lighting and shaders.
In-game footage of textured frogs
Close-up
This is a less aesthetic render, from earlier in the game development. Although it does have a good view of the frogs from up close.